Projects

Running Projects

  • P.A.C.E.: Prompting AI Competence in Education “PACE project
  • PRAISE: Programming, Robotics, and AI Skills for Educators-in-training “PRAISE project”

Selected Past Projects

  • SIMOnS: Students Improvement and Monitoring of ONline Skills “SIMONS project
  • GUESS: Gamified User-centered Environmental Sustainability for University Students “GUESS project
  • RAISE: Raising Environmental Knowledge & Awareness through an Innovative Virtual Environment “RAISE project
  • SAINT: handS on introduction to Artificial Intelligence in primary educatioN using minecrafT, funded by the Erasmus+ Programme, “SAINT project”.
  • Challenge-Oriented Collaborative Online Communities in the Paradigm of Sustainable City, funded by the Erasmus+ Programme, “CityGo project”.
  • Advancing Project-based Learning into the Digital Era, funded by the Erasmus+ Programme, “DPBL project”.
  • Prevention of Stress Exploiting an Innovative Virtual Environment, funded by the Erasmus+ Programme,  “Positive project”.
  • Play, Learn, fight back AnxietY, a project about students’ anxiety, funded by the Erasmus+ Programme, “Play, Learn, fight back AnxietY”.
  • Innovative career guidance methodology, funded by the Erasmus+ Programme, “G-guidance Project”.

For research partnerships visit the Software Quality and Human-Computer Interaction Laboratory projects’ page.