Running Projects
- P.A.C.E.: Prompting AI Competence in Education “PACE project”
- PRAISE: Programming, Robotics, and AI Skills for Educators-in-training “PRAISE project”
Selected Past Projects
- SIMOnS: Students Improvement and Monitoring of ONline Skills “SIMONS project”
- GUESS: Gamified User-centered Environmental Sustainability for University Students “GUESS project”
- RAISE: Raising Environmental Knowledge & Awareness through an Innovative Virtual Environment “RAISE project”
- SAINT: handS on introduction to Artificial Intelligence in primary educatioN using minecrafT, funded by the Erasmus+ Programme, “SAINT project”.
- Challenge-Oriented Collaborative Online Communities in the Paradigm of Sustainable City, funded by the Erasmus+ Programme, “CityGo project”.
- Advancing Project-based Learning into the Digital Era, funded by the Erasmus+ Programme, “DPBL project”.
- Prevention of Stress Exploiting an Innovative Virtual Environment, funded by the Erasmus+ Programme, “Positive project”.
- Play, Learn, fight back AnxietY, a project about students’ anxiety, funded by the Erasmus+ Programme, “Play, Learn, fight back AnxietY”.
- Innovative career guidance methodology, funded by the Erasmus+ Programme, “G-guidance Project”.
For research partnerships visit the Software Quality and Human-Computer Interaction Laboratory projects’ page.